From the model card
Fields below are copied from the tags and counters on the HuggingFace repository microsoft/TRELLIS.2-4B at our last fetch. They are set by the uploader, not verified by us; rows with no tag are omitted. How this page is made.
- Publisher (HF namespace)
- microsoft
- Pipeline tag
- image-to-3d
- License tag
mit— read the license file in the repo before relying on it- Language tags
- English (en)
- Papers cited
- arXiv:2512.14692
- Downloads (HF counter at last fetch)
- 1,718,290
- Likes (HF counter at last fetch)
- 1,165
- Model card
- https://huggingface.co/microsoft/TRELLIS.2-4B
Use cases
- Converting product photos to 3D models for e-commerce
- Generating game assets from concept art
- Creating 3D scene backgrounds from reference images
- Prototyping AR objects from single photos
- Feeding 3D geometry into downstream NeRF pipelines
Pros
- Produces mesh and radiance field outputs from one pass
- Sparse volumetric representation reduces memory vs dense voxels
- MIT license permits commercial use without royalties
- Handles diverse object categories without category-specific tuning
Cons
- 4B size still requires a capable GPU; not suitable for CPU inference
- Single-image input means occluded surfaces are hallucinated
- Mesh quality degrades on thin structures and fine details
- No official fine-tuning recipe released at launch
Tags
trellis2image-to-3denarxiv:2512.14692license:mitregion:us